Alcon 3.1 Update
Although Alcon version 4 is currently under development I’ve decided to release a small update for Alcon 3, version 3.1 since I’ve received a code signing certificate from Adobe and wanted to keep up...
View ArticleSetting up Eclipse for Flash Developers
I’ve been using Eclipse and FDT for several years now to develop Flash (and Flex) applications but I never really managed to set up Eclipse to exactly fit my needs. Either some desired tools were...
View ArticleAIR needs GPU support!
Imagine you’re writing an AIR-based game that uses fullscreen at a rather high resolution and a full-frame rendering engine like, say, PV3D and you find out that AIR can’t really handle this. After a...
View ArticleFDT Template: Quick-create Child DisplayObject
Let’s burrow some in my FDT templates crate … how often do you have to add a child display object to another display object? If the answer is ‘very often’ then this small FDT template might save you...
View ArticleActionScript: Beaten like a ginger stepchild
Recently there has been a lot of uproar about ActionScript from some of the more nominated ActionScript developers. People like Joa Ebert, Nicolas Canasse, Andre Michelle and Peter Elst spoke off their...
View ArticleRPG Design: Choosing the right Graphical Projection
I’ve been designing on a rather ambitious Role-Playing game project since a while now (in fact quite a long while but I’m not in hurry to finish it anytime soon) and while I’m in the process of...
View ArticleFlash for big Games?
Even though I love ActionScript more than my daily meal I’ve recently started to think about if the Flash Platform is actually the right stuff for developing big games. Most Flash game developers write...
View ArticleFrom the Labs: Tetragon Tile Engine Early Preview
An early tech demo of the tetragonLib Tile Engine on which I restarted work on recently again. Click the image to view. There’s not much interaction yet though. You can scroll around with the cursor...
View ArticleSetting up Eclipse for Flash Development
This guide explains how to set up a Flash and Flex development environment with Eclipse, FDT, Flash Builder and a couple of other editors that you want for ActionScript coding and Flash development...
View ArticleUltima IV – The Flash Version
Oldschool RPG fans can now enjoy playing the classic Ultima IV: Quest of the Avatar directly on the web via this impressive Flash port. The game is an almost one-to-one conversion of the 1986 original...
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